DESCRIPTION
v.delaunay3d performs 3D Delaunay triangulation on input 3D
vector point map. Resultant facets (ie. triangles) of tetrahedral
network (TEN) are written as faces to the output vector
map. If -l flag is given, the module writes edges of the
network as lines instead of faces.
By -p flag the user can perform plain 3D triangulation instead
of Delaunay triangulation. In the plain triangulation the facets
depends on the insertion order of the vertices.
NOTES
3D triangulation is performed
by CGAL library.
Centroids are treated as points when reading data from the input
vector map. Note that input vector map must be 3D, the output is
always 3D.
EXAMPLE
# generate random 3D points
v.random out=rp n=100 zmax=100 -z
# perform 3D triangulation
v.delaunay3d input=rp output=rp_ten
...
Number of vertices: 100
Number of edges: 626
Number of triangles: 1019
Number of tetrahedrons: 492
REFERENCES
AUTHOR
Martin Landa, Czech Technical University in Prague, Czech Republic
Last changed: $Date$