# Microsoft Developer Studio Project File - Name="DllPlugInTester" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Console Application" 0x0103 CFG=DllPlugInTester - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "DllPlugInTester.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "DllPlugInTester.mak" CFG="DllPlugInTester - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "DllPlugInTester - Win32 Release Unicode" (based on "Win32 (x86) Console Application") !MESSAGE "DllPlugInTester - Win32 Debug Unicode" (based on "Win32 (x86) Console Application") !MESSAGE "DllPlugInTester - Win32 Release Static" (based on "Win32 (x86) Console Application") !MESSAGE "DllPlugInTester - Win32 Debug Static" (based on "Win32 (x86) Console Application") !MESSAGE "DllPlugInTester - Win32 Release" (based on "Win32 (x86) Console Application") !MESSAGE "DllPlugInTester - Win32 Debug" (based on "Win32 (x86) Console Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "DllPlugInTester - Win32 Release Unicode" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "DllPlugInTester___Win32_Release_Unicode" # PROP BASE Intermediate_Dir "DllPlugInTester___Win32_Release_Unicode" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "ReleaseUnicode" # PROP Intermediate_Dir "ReleaseUnicode" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /GR /GX /O2 /I "..\..\..\include" /I "..\..\..\include\msvc6" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c # SUBTRACT BASE CPP /YX /Yc /Yu # ADD CPP /nologo /MD /W3 /GR /GX /O1 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c # SUBTRACT CPP /YX /Yc /Yu # ADD BASE RSC /l 0x40c /d "NDEBUG" # ADD RSC /l 0x40c /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib cppunit.lib /nologo /subsystem:console /machine:I386 /libpath:"../../../lib" # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib cppunit.lib /nologo /subsystem:console /machine:I386 /out:"ReleaseUnicode\DllPlugInTesteru.exe" /libpath:"../../lib" # Begin Special Build Tool TargetPath=.\ReleaseUnicode\DllPlugInTesteru.exe TargetName=DllPlugInTesteru SOURCE="$(InputPath)" PostBuild_Desc=Copying target to lib/ PostBuild_Cmds=copy $(TargetPath) ..\..\lib\$(TargetName).exe # End Special Build Tool !ELSEIF "$(CFG)" == "DllPlugInTester - Win32 Debug Unicode" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "DllPlugInTester___Win32_Debug_Unicode" # PROP BASE Intermediate_Dir "DllPlugInTester___Win32_Debug_Unicode" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "DebugUnicode" # PROP Intermediate_Dir "DebugUnicode" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /I "..\..\..\include" /I "..\..\..\include\msvc6" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c # SUBTRACT BASE CPP /YX /Yc /Yu # ADD CPP /nologo /MDd /W3 /Gm /GR /GX /Zi /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c # SUBTRACT CPP /YX /Yc /Yu # ADD BASE RSC /l 0x40c /d "_DEBUG" # ADD RSC /l 0x40c /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib cppunitd.lib /nologo /subsystem:console /debug /machine:I386 /out:"Debug/DllPlugInTesterd.exe" /pdbtype:sept /libpath:"../../../lib" # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib cppunitd.lib /nologo /subsystem:console /incremental:no /debug /machine:I386 /out:"DebugUnicode\DllPlugInTesterud.exe" /pdbtype:sept /libpath:"../../lib" # Begin Special Build Tool TargetPath=.\DebugUnicode\DllPlugInTesterud.exe TargetName=DllPlugInTesterud SOURCE="$(InputPath)" PostBuild_Desc=Copying target to lib/ PostBuild_Cmds=copy $(TargetPath) ..\..\lib\$(TargetName).exe # End Special Build Tool !ELSEIF "$(CFG)" == "DllPlugInTester - Win32 Release Static" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "DllPlugInTester___Win32_Release_Static" # PROP BASE Intermediate_Dir "DllPlugInTester___Win32_Release_Static" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /GR /GX /O1 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c # SUBTRACT BASE CPP /YX /Yc /Yu # ADD CPP /nologo /MD /W3 /GR /GX /O1 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c # SUBTRACT CPP /YX /Yc /Yu # ADD BASE RSC /l 0x40c /d "NDEBUG" # ADD RSC /l 0x40c /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib cppunit.lib /nologo /subsystem:console /machine:I386 /out:"..\..\lib\DllPlugInTester.exe" /libpath:"../../lib" # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib cppunit.lib /nologo /subsystem:console /machine:I386 /libpath:"../../lib" # Begin Special Build Tool TargetPath=.\Release\DllPlugInTester.exe TargetName=DllPlugInTester SOURCE="$(InputPath)" PostBuild_Desc=Copying target to lib/ PostBuild_Cmds=copy $(TargetPath) ..\..\lib\$(TargetName).exe # End Special Build Tool !ELSEIF "$(CFG)" == "DllPlugInTester - Win32 Debug Static" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "DllPlugInTester___Win32_Debug_Static" # PROP BASE Intermediate_Dir "DllPlugInTester___Win32_Debug_Static" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W3 /Gm /GR /GX /Zi /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c # SUBTRACT BASE CPP /YX /Yc /Yu # ADD CPP /nologo /MDd /W3 /Gm /GR /GX /Zi /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c # SUBTRACT CPP /YX /Yc /Yu # ADD BASE RSC /l 0x40c /d "_DEBUG" # ADD RSC /l 0x40c /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib cppunitd.lib /nologo /subsystem:console /incremental:no /debug /machine:I386 /out:"..\..\lib\DllPlugInTesterd.exe" /pdbtype:sept /libpath:"../../lib" # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib cppunitd.lib /nologo /subsystem:console /incremental:no /debug /machine:I386 /out:"Debug\DllPlugInTesterd.exe" /pdbtype:sept /libpath:"../../lib" # Begin Special Build Tool TargetPath=.\Debug\DllPlugInTesterd.exe TargetName=DllPlugInTesterd SOURCE="$(InputPath)" PostBuild_Desc=Copying target to lib/ PostBuild_Cmds=copy $(TargetPath) ..\..\lib\$(TargetName).exe # End Special Build Tool !ELSEIF "$(CFG)" == "DllPlugInTester - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "DllPlugInTester___Win32_Release" # PROP BASE Intermediate_Dir "DllPlugInTester___Win32_Release" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "ReleaseDll" # PROP Intermediate_Dir "ReleaseDll" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /GR /GX /O1 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "CPPUNIT_DLL" /FD /c # SUBTRACT BASE CPP /YX /Yc /Yu # ADD CPP /nologo /MD /W3 /GR /GX /O1 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "CPPUNIT_DLL" /FD /c # SUBTRACT CPP /YX /Yc /Yu # ADD BASE RSC /l 0x40c /d "NDEBUG" # ADD RSC /l 0x40c /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib cppunit_dll.lib /nologo /subsystem:console /machine:I386 /out:"..\..\lib\DllPlugInTester_dll.exe" /libpath:"../../lib" # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib cppunit_dll.lib /nologo /subsystem:console /machine:I386 /out:"ReleaseDll\DllPlugInTester_dll.exe" /libpath:"../../lib" # Begin Special Build Tool TargetPath=.\ReleaseDll\DllPlugInTester_dll.exe TargetName=DllPlugInTester_dll SOURCE="$(InputPath)" PostBuild_Desc=Copying target to lib/ PostBuild_Cmds=copy $(TargetPath) ..\..\lib\$(TargetName).exe # End Special Build Tool !ELSEIF "$(CFG)" == "DllPlugInTester - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "DllPlugInTester___Win32_Debug" # PROP BASE Intermediate_Dir "DllPlugInTester___Win32_Debug" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "DebugDll" # PROP Intermediate_Dir "DebugDll" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W3 /Gm /GR /GX /Zi /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "CPPUNIT_DLL" /FD /GZ /c # SUBTRACT BASE CPP /YX /Yc /Yu # ADD CPP /nologo /MDd /W3 /Gm /GR /GX /Zi /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "CPPUNIT_DLL" /FD /GZ /c # SUBTRACT CPP /YX /Yc /Yu # ADD BASE RSC /l 0x40c /d "_DEBUG" # ADD RSC /l 0x40c /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib cppunitd_dll.lib /nologo /subsystem:console /incremental:no /debug /machine:I386 /out:"..\..\lib\DllPlugInTesterd_dll.exe" /pdbtype:sept /libpath:"../../lib" # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib cppunitd_dll.lib /nologo /subsystem:console /incremental:no /debug /machine:I386 /out:"DebugDll\DllPlugInTesterd_dll.exe" /pdbtype:sept /libpath:"../../lib" # Begin Special Build Tool TargetPath=.\DebugDll\DllPlugInTesterd_dll.exe TargetName=DllPlugInTesterd_dll SOURCE="$(InputPath)" PostBuild_Desc=Copying target to lib/ PostBuild_Cmds=copy $(TargetPath) ..\..\lib\$(TargetName).exe # End Special Build Tool !ENDIF # Begin Target # Name "DllPlugInTester - Win32 Release Unicode" # Name "DllPlugInTester - Win32 Debug Unicode" # Name "DllPlugInTester - Win32 Release Static" # Name "DllPlugInTester - Win32 Debug Static" # Name "DllPlugInTester - Win32 Release" # Name "DllPlugInTester - Win32 Debug" # Begin Source File SOURCE=.\CommandLineParser.cpp # End Source File # Begin Source File SOURCE=.\CommandLineParser.h # End Source File # Begin Source File SOURCE=.\DllPlugInTester.cpp # End Source File # Begin Source File SOURCE=.\Makefile.am # End Source File # End Target # End Project