namespace Maestro.Editors.SymbolDefinition { partial class SymbolPreviewDialog { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(SymbolPreviewDialog)); this.pictureBox1 = new System.Windows.Forms.PictureBox(); ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit(); this.SuspendLayout(); // // pictureBox1 // resources.ApplyResources(this.pictureBox1, "pictureBox1"); this.pictureBox1.Name = "pictureBox1"; this.pictureBox1.TabStop = false; // // SymbolPreviewDialog // this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None; resources.ApplyResources(this, "$this"); this.Controls.Add(this.pictureBox1); this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow; this.Name = "SymbolPreviewDialog"; ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit(); this.ResumeLayout(false); } #endregion private System.Windows.Forms.PictureBox pictureBox1; } }