class QgsVectorLayer : QgsMapLayer { %TypeHeaderCode #include %End public: /** Constructor */ QgsVectorLayer(QString baseName = 0, QString path = 0, QString providerLib = 0); /** Destructor */ virtual ~QgsVectorLayer(); /** Returns the permanent storage type for this layer as a friendly name. */ QString storageType() const; /** Capabilities for this layer in a friendly format. */ QString capabilitiesString() const; /** Returns a comment for the data in the layer */ QString dataComment() const; /** Set the primary display field to be used in the identify results dialog */ void setDisplayField(QString fldName=0); /** Returns the primary display field name used in the identify results dialog */ const QString displayField() const; /** Returns the data provider */ QgsVectorDataProvider* getDataProvider(); /** Returns the data provider in a const-correct manner */ //const QgsVectorDataProvider* getDataProvider() const; /** Sets the textencoding of the data provider */ void setProviderEncoding(const QString& encoding); /** Setup the coordinate system tranformation for the layer */ void setCoordinateSystem(); QgsLabel *label(); // TODO: wrap QgsAttributeAction* actions(); /** The number of features that are selected in this layer */ int selectedFeatureCount(); /** Select features found within the search rectangle (in layer's coordinates) */ void select(QgsRect & rect, bool lock); /** Select not selected features and deselect selected ones */ void invertSelection(); /** Get a copy of the user-selected features */ QList selectedFeatures(); /** Return reference to identifiers of selected features */ const QSet& selectedFeaturesIds() const; /** Change selection to the new set of features */ void setSelectedFeatures(const QSet& ids); /** Returns the bounding box of the selected features. If there is no selection, QgsRect(0,0,0,0) is returned */ QgsRect boundingBoxOfSelected(); /** Insert a copy of the given features into the layer */ bool addFeatures(QList features, bool makeSelected = TRUE); /** Copies the symbology settings from another layer. Returns true in case of success */ bool copySymbologySettings(const QgsMapLayer& other); /** Returns true if this layer can be in the same symbology group with another layer */ bool isSymbologyCompatible(const QgsMapLayer& other) const; /** Returns a pointer to the renderer */ const QgsRenderer* renderer() const; /** Sets the renderer. If a renderer is already present, it is deleted */ void setRenderer(QgsRenderer * r /Transfer/); /** Returns point, line or polygon */ QGis::VectorType vectorType() const; /**Returns the WKBType or WKBUnknown in case of error*/ QGis::WKBTYPE geometryType() const; /** Return the provider type for this layer */ QString providerType() const; /** reads vector layer specific state from project file DOM node. * @note Called by QgsMapLayer::readXML(). */ virtual bool readXML_( QDomNode & layer_node ); /** write vector layer specific state to project file DOM node. * @note Called by QgsMapLayer::writeXML(). */ virtual bool writeXML_( QDomNode & layer_node, QDomDocument & doc ); /** * Number of features in the layer. This is necessary if features are * added/deleted or the layer has been subsetted. If the data provider * chooses not to support this feature, the total number of features * can be returned. * @return long containing number of features */ virtual long featureCount() const; /** Update the feature count * @return long containing the number of features in the datasource */ virtual long updateFeatureCount() const; /** * Set the string (typically sql) used to define a subset of the layer * @param subset The subset string. This may be the where clause of a sql statement * or other defintion string specific to the underlying dataprovider * and data store. */ virtual void setSubsetString(QString subset); /** * Get the string (typically sql) used to define a subset of the layer * @return The subset string or QString::null if not implemented by the provider */ virtual QString subsetString(); /**Returns the features contained in the rectangle. Considers the changed, added, deleted and permanent features @return 0 in case of success*/ int featuresInRectangle(const QgsRect& searchRect, QList& features /Out/, bool fetchGeometries = true, bool fetchAttributes = true); /**Gets the feature at the given feature id. Considers the changed, added, deleted and permanent features @return 0 in case of success*/ int getFeatureAtId(int featureId, QgsFeature& f, bool fetchGeometries = true, bool fetchAttributes = true); /** Adds a feature @param lastFeatureInBatch If True, will also go to the effort of e.g. updating the extents. @return Irue in case of success and False in case of error */ bool addFeature(QgsFeature& f, bool alsoUpdateExtent = TRUE); /** Insert a new vertex before the given vertex number, * in the given ring, item (first number is index 0), and feature * Not meaningful for Point geometries */ bool insertVertexBefore(double x, double y, int atFeatureId, int beforeVertex); /** Moves the vertex at the given position number, * ring and item (first number is index 0), and feature * to the given coordinates */ bool moveVertexAt(double x, double y, int atFeatureId, int atVertex); /** Deletes the vertex at the given position number, * ring and item (first number is index 0), and feature */ bool deleteVertexAt(int atFeatureId, int atVertex); /** Deletes the selected features * @return true in case of success and false otherwise */ bool deleteSelectedFeatures(); /**Adds a ring to polygon/multipolygon features @return 0 in case of success, 1 problem with feature type, 2 ring not closed, 3 ring not valid, 4 ring crosses \ existing rings, 5 no feature found where ring can be inserted*/ int addRing(const QList& ring); /**Adds a new island polygon to a multipolygon feature @return 0 in case of success, 1 if selected feature is not multipolygon, 2 if ring is not a valid geometry, \ 3 if new polygon ring not disjoint with existing rings, 4 if no feature was selected, 5 if several features are selected, \ 6 if selected geometry not found*/ int addIsland(const QList& ring); /**Translates feature by dx, dy @param featureId id of the feature to translate @param dx translation of x-coordinate @param dy translation of y-coordinate @return 0 in case of success*/ int translateFeature(int featureId, double dx, double dy); /**Splits features cut by the given line @param splitLine line that splits the layer features @param topologicalEditing true if topological editing is enabled @return 0 in case of success, 1 if several intersections but only 1 split done, \ 2 if intersection too complex to be handled, else other error*/ int splitFeatures(const QList& splitLine, bool topologicalEditing = false); /**Changes the specified geometry such that it has no intersections with other \ polygon (or multipolygon) geometries in this vector layer @param geom geometry to modify @return 0 in case of success*/ int removePolygonIntersections(QgsGeometry* geom); /**Adds topological points for every vertex of the geometry @param geom the geometry where each vertex is added to segments of other features Note: geom is not going to be modified by the function @return 0 in case of success*/ int addTopologicalPoints(QgsGeometry* geom); /**Adds a vertex to segments which intersect point p but don't already have a vertex there. If a feature already has a vertex at position p, no additional vertex is inserted. This method is usefull for topological editing. @param p position of the vertex @return 0 in case of success*/ int addTopologicalPoints(const QgsPoint& p); /**Inserts vertices to the snapped segments. This is usefull for topological editing if snap to segment is enabled. @param snapResults results collected from the snapping operation @return 0 in case of success*/ int insertSegmentVerticesForSnap(const QList& snapResults); /** Set labels on */ void setLabelOn( bool on ); /** Label is on */ bool labelOn( ); /** Returns true if the provider is in editing mode */ virtual bool isEditable() const; /** Returns true if the provider has been modified since the last commit */ virtual bool isModified() const; /**Snaps a point to the closest vertex if there is one within the snapping tolerance @param point The point which is set to the position of a vertex if there is one within the snapping tolerance. If there is no point within this tolerance, point is left unchanged. @param tolerance The snapping tolerance @return true if the position of point has been changed, and false otherwise */ bool snapPoint(QgsPoint& point, double tolerance); /**Snaps to segment or vertex within given tolerance @param startPoint point to snap (in layer coordinates) @param snappingTolerance distance tolerance for snapping @param snappingResults snapping results. Key is the distance between startPoint and snapping target @param snap_to to segment / to vertex @return 0 in case of success */ int snapWithContext(const QgsPoint& startPoint, double snappingTolerance, QMultiMap& snappingResults /Out/, QgsSnapper::SNAP_TO snap_to); /** Commits edited attributes. Depending on the feature id, the changes are written to not commited features or redirected to the data provider The commits (in this version) occur in three distinct stages, (delete attributes, add attributes, change attribute values) so if a stage fails, it's difficult to roll back cleanly. \todo Need to indicate at which stage the failed commit occurred, for better cleanup and recovery from the error. \param deleted Set of attribute indices (i.e. columns) to delete \param added Map (name, type) of attribute names (i.e. columns) to add \param changed Map (feature ID, Map (attribute name, new value) ) of attribute values to change */ bool commitAttributeChanges(const QSet& deleted, const QMap& added, const QMap >& changed); /** Draws the layer using coordinate transformation * @return FALSE if an error occurred during drawing */ bool draw(QgsRenderContext& renderContext); /** Draws the layer labels using coordinate transformation */ void drawLabels(QgsRenderContext& renderContext); /** \brief Draws the layer labels using coordinate transformation * \param scale size scale, applied to all values in pixels */ void drawLabels(QPainter * p, const QgsRect& viewExtent, const QgsMapToPixel* cXf, const QgsCoordinateTransform* ct, double scale); /** returns array of added features */ QList& addedFeatures(); /** returns array of deleted feature IDs */ QSet& deletedFeatureIds(); /** returns array of features with changed attributes */ QMap >& changedAttributes(); /** Sets whether some features are modified or not */ void setModified(bool modified = TRUE, bool onlyGeometryWasModified = FALSE); /** Make layer editable */ bool startEditing(); /** Attempts to commit any changes to disk. Returns the result of the attempt. If a commit fails, the in-memory changes are left alone. This allows editing to continue if the commit failed on e.g. a disallowed value in a Postgres database - the user can re-edit and try again. The commits (in this version) occur in four distinct stages, (add features, change attributes, change geometries, delete features) so if a stage fails, it's difficult to roll back cleanly. Therefore any error message also includes which stage failed so that the user has some chance of repairing the damage cleanly. */ bool commitChanges(); /** Stop editing and discard the edits */ bool rollBack(); public slots: /** Select feature by its ID, optionally emit signal selectionChanged() */ void select(int featureId, bool emitSignal = TRUE); /** Clear selection */ void removeSelection(bool emitSignal = TRUE); void triggerRepaint(); /** Update the extents for the layer. This is necessary if features are * added/deleted or the layer has been subsetted. */ virtual void updateExtents(); signals: /** This signal is emited when selection was changed */ void selectionChanged(); /** This signal is emitted when modifications has been done on layer */ void wasModified(bool onlyGeometry); private: // Private methods /** vector layers are not copyable */ QgsVectorLayer( const QgsVectorLayer & rhs ); };