.. Copyright David Abrahams 2006. Distributed under the Boost .. Software License, Version 1.0. (See accompanying .. file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) Here's the plan: I aim to provide an interface similar to that of Boost.Python v1's callback<>::call(...) for dealing with callbacks. The interface will look like: returning::call("method_name", self_object, a1, a2...); or returning::call(callable_object, a1, a2...); ARGUMENT HANDLING There is an issue concerning how to make Python objects from the arguments a1...aN. A new Python object must be created; should the C++ object be copied into that Python object, or should the Python object simply hold a reference/pointer to the C++ object? In general, the latter approach is unsafe, since the called function may store a reference to the Python object somewhere. If the Python object is used after the C++ object is destroyed, we'll crash Python. I plan to make the copying behavior the default, and to allow a non-copying behavior if the user writes boost::ref(a1) instead of a1 directly. At least this way, the user doesn't get dangerous behavior "by accident". It's also worth noting that the non-copying ("by-reference") behavior is in general only available for class types, and will fail at runtime with a Python exception if used otherwise** However, pointer types present a problem: My first thought is to refuse to compile if any aN has pointer type: after all, a user can always pass *aN to pass "by-value" or ref(*aN) to indicate a pass-by-reference behavior. However, this creates a problem for the expected NULL pointer => None conversion: it's illegal to dereference a null pointer value. We could use another construct, say "ptr(aN)", to deal with null pointers, but then what does it mean? We know what it does when aN is NULL, but it might either have by-value or by-reference behavior when aN is non-null. The compromise I've settled on is this: 1. The default behavior is pass-by-value. If you pass a non-null pointer, the pointee is copied into a new Python object; otherwise the corresponding Python argument will be None. 2. if you want by-reference behavior, use ptr(aN) if aN is a pointer and ref(aN) otherwise. If a null pointer is passed to ptr(aN), the corresponding Python argument will be None. RESULT HANDLING As for results, we have a similar problem: if ResultType is allowed to be a pointer or reference type, the lifetime of the object it refers to is probably being managed by a Python object. When that Python object is destroyed, our pointer dangles. The problem is particularly bad when the ResultType is char const* - the corresponding Python String object is typically uniquely-referenced, meaning that the pointer dangles as soon as returning::call() returns. Boost.Python v1 deals with this issue by refusing to compile any uses of callback::call(), but IMO this goes both too far and not far enough. It goes too far because there are cases where the owning String object survives beyond the call (just for instance when it's the name of a Python class), and it goes not far enough because we might just as well have the same problem with any returned pointer or reference. I propose to address this in Boost.Python v2 by 1. lifting the compile-time restriction on const char* callback returns 2. detecting the case when the reference count on the result Python object is 1 and throwing an exception inside of returning::call() when U is a pointer or reference type. I think this is acceptably safe because users have to explicitly specify a pointer/reference for U in returning, and they will be protected against dangles at runtime, at least long enough to get out of the returning::call() invocation. -Dave **It would be possible to make it fail at compile-time for non-class types such as int and char, but I'm not sure it's a good idea to impose this restriction yet.