[/ Boost.Optional Copyright (c) 2003-2007 Fernando Luis Cacciola Carballal Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ] [section Definitions] [section Introduction] This section provides definitions of terms used in the Numeric Conversion library. [blurb [*Notation] [_underlined text] denotes terms defined in the C++ standard. [*bold face] denotes terms defined here but not in the standard. ] [endsect] [section Types and Values] As defined by the [_C++ Object Model] (§1.7) the [_storage] or memory on which a C++ program runs is a contiguous sequence of [_bytes] where each byte is a contiguous sequence of bits. An [_object] is a region of storage (§1.8) and has a type (§3.9). A [_type] is a discrete set of values. An object of type `T` has an [_object representation] which is the sequence of bytes stored in the object (§3.9/4) An object of type `T` has a [_value representation] which is the set of bits that determine the ['value] of an object of that type (§3.9/4). For [_POD] types (§3.9/10), this bitset is given by the object representation, but not all the bits in the storage need to participate in the value representation (except for character types): for example, some bits might be used for padding or there may be trap-bits. __SPACE__ The [*typed value] that is held by an object is the value which is determined by its value representation. An [*abstract value] (untyped) is the conceptual information that is represented in a type (i.e. the number π). The [*intrinsic value] of an object is the binary value of the sequence of unsigned characters which form its object representation. __SPACE__ ['Abstract] values can be [*represented] in a given type. To [*represent] an abstract value `V` in a type `T` is to obtain a typed value `v` which corresponds to the abstract value `V`. The operation is denoted using the `rep()` operator, as in: `v=rep(V)`. `v` is the [*representation] of `V` in the type `T`. For example, the abstract value π can be represented in the type `double` as the `double value M_PI` and in the type `int` as the `int value 3` __SPACE__ Conversely, ['typed values] can be [*abstracted]. To [*abstract] a typed value `v` of type `T` is to obtain the abstract value `V` whose representation in `T` is `v`. The operation is denoted using the `abt()` operator, as in: `V=abt(v)`. `V` is the [*abstraction] of `v` of type `T`. Abstraction is just an abstract operation (you can't do it); but it is defined nevertheless because it will be used to give the definitions in the rest of this document. [endsect] [section C++ Arithmetic Types] The C++ language defines [_fundamental types] (§3.9.1). The following subsets of the fundamental types are intended to represent ['numbers]: [variablelist [[[_signed integer types] (§3.9.1/2):][ `{signed char, signed short int, signed int, signed long int}` Can be used to represent general integer numbers (both negative and positive). ]] [[[_unsigned integer types] (§3.9.1/3):][ `{unsigned char, unsigned short int, unsigned int, unsigned long int}` Can be used to represent positive integer numbers with modulo-arithmetic. ]] [[[_floating-point types] (§3.9.1/8):][ `{float,double,long double}` Can be used to represent real numbers. ]] [[[_integral or integer types] (§3.9.1/7):][ `{{signed integers},{unsigned integers}, bool, char and wchar_t}` ]] [[[_arithmetic types] (§3.9.1/8):][ `{{integer types},{floating types}}` ]] ] The integer types are required to have a ['binary] value representation. Additionally, the signed/unsigned integer types of the same base type (`short`, `int` or `long`) are required to have the same value representation, that is: int i = -3 ; // suppose value representation is: 10011 (sign bit + 4 magnitude bits) unsigned int u = i ; // u is required to have the same 10011 as its value representation. In other words, the integer types signed/unsigned X use the same value representation but a different ['interpretation] of it; that is, their ['typed values] might differ. Another consequence of this is that the range for signed X is always a smaller subset of the range of unsigned X, as required by §3.9.1/3. [note Always remember that unsigned types, unlike signed types, have modulo-arithmetic; that is, they do not overflow. This means that: [*-] Always be extra careful when mixing signed/unsigned types [*-] Use unsigned types only when you need modulo arithmetic or very very large numbers. Don't use unsigned types just because you intend to deal with positive values only (you can do this with signed types as well). ] [endsect] [section Numeric Types] This section introduces the following definitions intended to integrate arithmetic types with user-defined types which behave like numbers. Some definitions are purposely broad in order to include a vast variety of user-defined number types. Within this library, the term ['number] refers to an abstract numeric value. A type is [*numeric] if: * It is an arithmetic type, or, * It is a user-defined type which * Represents numeric abstract values (i.e. numbers). * Can be converted (either implicitly or explicitly) to/from at least one arithmetic type. * Has [link boost_numericconversion.definitions.range_and_precision range] (possibly unbounded) and [link boost_numericconversion.definitions.range_and_precision precision] (possibly dynamic or unlimited). * Provides an specialization of `std::numeric_limits`. A numeric type is [*signed] if the abstract values it represent include negative numbers. A numeric type is [*unsigned] if the abstract values it represent exclude negative numbers. A numeric type is [*modulo] if it has modulo-arithmetic (does not overflow). A numeric type is [*integer] if the abstract values it represent are whole numbers. A numeric type is [*floating] if the abstract values it represent are real numbers. An [*arithmetic value] is the typed value of an arithmetic type A [*numeric value] is the typed value of a numeric type These definitions simply generalize the standard notions of arithmetic types and values by introducing a superset called [_numeric]. All arithmetic types and values are numeric types and values, but not vice versa, since user-defined numeric types are not arithmetic types. The following examples clarify the differences between arithmetic and numeric types (and values): // A numeric type which is not an arithmetic type (is user-defined) // and which is intended to represent integer numbers (i.e., an 'integer' numeric type) class MyInt { MyInt ( long long v ) ; long long to_builtin(); } ; namespace std { template<> numeric_limits { ... } ; } // A 'floating' numeric type (double) which is also an arithmetic type (built-in), // with a float numeric value. double pi = M_PI ; // A 'floating' numeric type with a whole numeric value. // NOTE: numeric values are typed valued, hence, they are, for instance, // integer or floating, despite the value itself being whole or including // a fractional part. double two = 2.0 ; // An integer numeric type with an integer numeric value. MyInt i(1234); [endsect] [section Range and Precision] Given a number set `N`, some of its elements are representable in a numeric type `T`. The set of representable values of type `T`, or numeric set of `T`, is a set of numeric values whose elements are the representation of some subset of `N`. For example, the interval of `int` values `[INT_MIN,INT_MAX]` is the set of representable values of type `int`, i.e. the `int` numeric set, and corresponds to the representation of the elements of the interval of abstract values `[abt(INT_MIN),abt(INT_MAX)]` from the integer numbers. Similarly, the interval of `double` values `[-DBL_MAX,DBL_MAX]` is the `double` numeric set, which corresponds to the subset of the real numbers from `abt(-DBL_MAX)` to `abt(DBL_MAX)`. __SPACE__ Let [*`next(x)`] denote the lowest numeric value greater than x. Let [*`prev(x)`] denote the highest numeric value lower then x. Let [*`v=prev(next(V))`] and [*`v=next(prev(V))`] be identities that relate a numeric typed value `v` with a number `V`. An ordered pair of numeric values `x`,`y` s.t. `x abt(h)`, `V` is [*not representable] (cannot be represented) in the type `T`, or, equivalently, it's representation in the type `T` is [*out of range], or [*overflows]. * If `V < abt(l)`, the [*overflow is negative]. * If `V > abt(h)`, the [*overflow is positive]. If `V >= abt(l)` and `V <= abt(h)`, `V` is [*representable] (can be represented) in the type `T`, or, equivalently, its representation in the type `T` is [*in range], or [*does not overflow]. Notice that a numeric type, such as a C++ unsigned type, can define that any `V` does not overflow by always representing not `V` itself but the abstract value `U = [ V % (abt(h)+1) ]`, which is always in range. Given an abstract value `V` represented in the type `T` as `v`, the [*roundoff] error of the representation is the abstract difference: `(abt(v)-V)`. Notice that a representation is an ['operation], hence, the roundoff error corresponds to the representation operation and not to the numeric value itself (i.e. numeric values do not have any error themselves) * If the roundoff is 0, the representation is [*exact], and `V` is exactly representable in the type `T`. * If the roundoff is not 0, the representation is [*inexact], and `V` is inexactly representable in the type `T`. If a representation `v` in a type `T` -either exact or inexact-, is any of the adjacents of `V` in that type, that is, if `v==prev` or `v==next`, the representation is faithfully rounded. If the choice between `prev` and `next` matches a given [*rounding direction], it is [*correctly rounded]. All exact representations are correctly rounded, but not all inexact representations are. In particular, C++ requires numeric conversions (described below) and the result of arithmetic operations (not covered by this document) to be correctly rounded, but batch operations propagate roundoff, thus final results are usually incorrectly rounded, that is, the numeric value `r` which is the computed result is neither of the adjacents of the abstract value `R` which is the theoretical result. Because a correctly rounded representation is always one of adjacents of the abstract value being represented, the roundoff is guaranteed to be at most 1ulp. The following examples summarize the given definitions. Consider: * A numeric type `Int` representing integer numbers with a ['numeric set]: `{-2,-1,0,1,2}` and ['range]: `[-2,2]` * A numeric type `Cardinal` representing integer numbers with a ['numeric set]: `{0,1,2,3,4,5,6,7,8,9}` and ['range]: `[0,9]` (no modulo-arithmetic here) * A numeric type `Real` representing real numbers with a ['numeric set]: `{-2.0,-1.5,-1.0,-0.5,-0.0,+0.0,+0.5,+1.0,+1.5,+2.0}` and ['range]: `[-2.0,+2.0]` * A numeric type `Whole` representing real numbers with a ['numeric set]: `{-2.0,-1.0,0.0,+1.0,+2.0}` and ['range]: `[-2.0,+2.0]` First, notice that the types `Real` and `Whole` both represent real numbers, have the same range, but different precision. * The integer number `1` (an abstract value) can be exactly represented in any of these types. * The integer number `-1` can be exactly represented in `Int`, `Real` and `Whole`, but cannot be represented in `Cardinal`, yielding negative overflow. * The real number `1.5` can be exactly represented in `Real`, and inexactly represented in the other types. * If `1.5` is represented as either `1` or `2` in any of the types (except `Real`), the representation is correctly rounded. * If `0.5` is represented as `+1.5` in the type `Real`, it is incorrectly rounded. * `(-2.0,-1.5)` are the `Real` adjacents of any real number in the interval `[-2.0,-1.5]`, yet there are no `Real` adjacents for `x < -2.0`, nor for `x > +2.0`. [endsect] [section Standard (numeric) Conversions] The C++ language defines [_Standard Conversions] (§4) some of which are conversions between arithmetic types. These are [_Integral promotions] (§4.5), [_Integral conversions] (§4.7), [_Floating point promotions] (§4.6), [_Floating point conversions] (§4.8) and [_Floating-integral conversions] (§4.9). In the sequel, integral and floating point promotions are called [*arithmetic promotions], and these plus integral, floating-point and floating-integral conversions are called [*arithmetic conversions] (i.e, promotions are conversions). Promotions, both Integral and Floating point, are ['value-preserving], which means that the typed value is not changed with the conversion. In the sequel, consider a source typed value `s` of type `S`, the source abstract value `N=abt(s)`, a destination type `T`; and whenever possible, a result typed value `t` of type `T`. Integer to integer conversions are always defined: * If `T` is unsigned, the abstract value which is effectively represented is not `N` but `M=[ N % ( abt(h) + 1 ) ]`, where `h` is the highest unsigned typed value of type `T`. * If `T` is signed and `N` is not directly representable, the result `t` is [_implementation-defined], which means that the C++ implementation is required to produce a value `t` even if it is totally unrelated to `s`. Floating to Floating conversions are defined only if `N` is representable; if it is not, the conversion has [_undefined behavior]. * If `N` is exactly representable, `t` is required to be the exact representation. * If `N` is inexactly representable, `t` is required to be one of the two adjacents, with an implementation-defined choice of rounding direction; that is, the conversion is required to be correctly rounded. Floating to Integer conversions represent not `N` but `M=trunc(N)`, were `trunc()` is to truncate: i.e. to remove the fractional part, if any. * If `M` is not representable in `T`, the conversion has [_undefined behavior] (unless `T` is `bool`, see §4.12). Integer to Floating conversions are always defined. * If `N` is exactly representable, `t` is required to be the exact representation. * If `N` is inexactly representable, `t` is required to be one of the two adjacents, with an implementation-defined choice of rounding direction; that is, the conversion is required to be correctly rounded. [endsect] [section Subranged Conversion Direction, Subtype and Supertype] Given a source type `S` and a destination type `T`, there is a [*conversion direction] denoted: `S->T`. For any two ranges the following ['range relation] can be defined: A range `X` can be ['entirely contained] in a range `Y`, in which case it is said that `X` is enclosed by `Y`. [: [*Formally:] `R(S)` is enclosed by `R(T)` iif `(R(S) intersection R(T)) == R(S)`.] If the source type range, `R(S)`, is not enclosed in the target type range, `R(T)`; that is, if `(R(S) & R(T)) != R(S)`, the conversion direction is said to be [*subranged], which means that `R(S)` is not entirely contained in `R(T)` and therefore there is some portion of the source range which falls outside the target range. In other words, if a conversion direction `S->T` is subranged, there are values in `S` which cannot be represented in `T` because they are out of range. Notice that for `S->T`, the adjective subranged applies to `T`. Examples: Given the following numeric types all representing real numbers: * `X` with numeric set `{-2.0,-1.0,0.0,+1.0,+2.0}` and range `[-2.0,+2.0]` * `Y` with numeric set `{-2.0,-1.5,-1.0,-0.5,0.0,+0.5,+1.0,+1.5,+2.0}` and range `[-2.0,+2.0]` * `Z` with numeric set `{-1.0,0.0,+1.0}` and range `[-1.0,+1.0]` For: [variablelist [[(a) X->Y:][ `R(X) & R(Y) == R(X)`, then `X->Y` is not subranged. Thus, all values of type `X` are representable in the type `Y`. ]] [[(b) Y->X:][ `R(Y) & R(X) == R(Y)`, then `Y->X` is not subranged. Thus, all values of type `Y` are representable in the type `X`, but in this case, some values are ['inexactly] representable (all the halves). (note: it is to permit this case that a range is an interval of abstract values and not an interval of typed values) ]] [[(b) X->Z:][ `R(X) & R(Z) != R(X)`, then `X->Z` is subranged. Thus, some values of type `X` are not representable in the type `Z`, they fall out of range `(-2.0 and +2.0)`. ]] ] It is possible that `R(S)` is not enclosed by `R(T)`, while neither is `R(T)` enclosed by `R(S)`; for example, `UNSIG=[0,255]` is not enclosed by `SIG=[-128,127]`; neither is `SIG` enclosed by `UNSIG`. This implies that is possible that a conversion direction is subranged both ways. This occurs when a mixture of signed/unsigned types are involved and indicates that in both directions there are values which can fall out of range. Given the range relation (subranged or not) of a conversion direction `S->T`, it is possible to classify `S` and `T` as [*supertype] and [*subtype]: If the conversion is subranged, which means that `T` cannot represent all possible values of type `S`, `S` is the supertype and `T` the subtype; otherwise, `T` is the supertype and `S` the subtype. For example: [: `R(float)=[-FLT_MAX,FLT_MAX]` and `R(double)=[-DBL_MAX,DBL_MAX]` ] If `FLT_MAX < DBL_MAX`: * `double->float` is subranged and `supertype=double`, `subtype=float`. * `float->double` is not subranged and `supertype=double`, `subtype=float`. Notice that while `double->float` is subranged, `float->double` is not, which yields the same supertype,subtype for both directions. Now consider: [: `R(int)=[INT_MIN,INT_MAX]` and `R(unsigned int)=[0,UINT_MAX]` ] A C++ implementation is required to have `UINT_MAX > INT_MAX` (§3.9/3), so: * 'int->unsigned' is subranged (negative values fall out of range) and `supertype=int`, `subtype=unsigned`. * 'unsigned->int' is ['also] subranged (high positive values fall out of range) and `supertype=unsigned`, `subtype=int`. In this case, the conversion is subranged in both directions and the supertype,subtype pairs are not invariant (under inversion of direction). This indicates that none of the types can represent all the values of the other. When the supertype is the same for both `S->T` and `T->S`, it is effectively indicating a type which can represent all the values of the subtype. Consequently, if a conversion `X->Y` is not subranged, but the opposite `(Y->X)` is, so that the supertype is always `Y`, it is said that the direction `X->Y` is [*correctly rounded value preserving], meaning that all such conversions are guaranteed to produce results in range and correctly rounded (even if inexact). For example, all integer to floating conversions are correctly rounded value preserving. [endsect] [endsect]