# Microsoft Developer Studio Project File - Name="xml4com" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=xml4com - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "xerces-com.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "xerces-com.mak" CFG="xml4com - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "xml4com - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "xml4com - Win32 Release MinDependency" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "xml4com - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\..\..\..\..\Build\Win32\xml4com\Debug" # PROP Intermediate_Dir "..\..\..\..\..\Build\Win32\xml4com\Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /FD /GZ /c # ADD CPP /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\..\..\src" /I "..\..\..\..\..\src\xercesc\com" /D "_DEBUG" /D "_MBCS" /D "_ATL_DEBUG_INTERFACES" /D "_ATL_DEBUG_QI" /D "_ATL_DEBUG_REFCOUNT" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D "DEVENV_VCPP" /D "XML_SINGLEDLL" /D "XML_USE_WIN32_TRANSCODER" /D "XML_USE_WIN32_MSGLOADER" /Yu"stdafx.h" /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wininet.lib shlwapi.lib xerces-c_2D.lib /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\..\..\Build\Win32\VC6\Debug" # Begin Custom Build - Performing registration OutDir=.\..\..\..\..\..\Build\Win32\xml4com\Debug TargetDir=\Xerces\xml-xerces\c\Build\Win32\xml4com\Debug TargetPath=\Xerces\xml-xerces\c\Build\Win32\xml4com\Debug\xerces-com.dll InputPath=\Xerces\xml-xerces\c\Build\Win32\xml4com\Debug\xerces-com.dll SOURCE="$(InputPath)" BuildCmds= \ echo copy ..\..\..\..\..\Build\Win32\VC6\Debug\xerces-c_2_5_0D.dll "$(TargetDir)" \ copy ..\..\..\..\..\Build\Win32\VC6\Debug\xerces-c_2_5_0D.dll "$(TargetDir)" \ regsvr32 /s /c "$(TargetPath)" \ echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" \ "$(TargetDir)\xerces-c_2_5_0D.dll" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "xml4com - Win32 Release MinDependency" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "ReleaseMinDependency" # PROP BASE Intermediate_Dir "ReleaseMinDependency" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\..\..\..\..\Build\Win32\xml4com\ReleaseMinDependency" # PROP Intermediate_Dir "..\..\..\..\..\Build\Win32\xml4com\ReleaseMinDependency" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c # ADD CPP /MT /W3 /GX /O1 /I "..\..\..\..\..\src" /I "..\..\..\..\..\src\xercesc\com" /D "NDEBUG" /D "_MBCS" /D "_ATL_STATIC_REGISTRY" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D "DEVENV_VCPP" /D "XML_SINGLEDLL" /D "XML_USE_WIN32_TRANSCODER" /D "XML_USE_WIN32_MSGLOADER" /Yu"stdafx.h" /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /subsystem:windows /dll /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wininet.lib shlwapi.lib xerces-c_2.lib /subsystem:windows /dll /machine:I386 /libpath:"..\..\..\..\..\Build\Win32\VC6\Release" # Begin Custom Build - Performing registration OutDir=.\..\..\..\..\..\Build\Win32\xml4com\ReleaseMinDependency TargetDir=\Xerces\xml-xerces\c\Build\Win32\xml4com\ReleaseMinDependency TargetPath=\Xerces\xml-xerces\c\Build\Win32\xml4com\ReleaseMinDependency\xerces-com.dll InputPath=\Xerces\xml-xerces\c\Build\Win32\xml4com\ReleaseMinDependency\xerces-com.dll SOURCE="$(InputPath)" BuildCmds= \ echo copy ..\..\..\..\..\Build\Win32\VC6\Release\xerces-c_2_5_0.dll $(TargetDir) \ copy ..\..\..\..\..\Build\Win32\VC6\Release\xerces-c_2_5_0.dll $(TargetDir) \ regsvr32 /s /c "$(TargetPath)" \ echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" \ "$(TargetDir)\xerces-c_2_5_0.dll" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # Begin Target # Name "xml4com - Win32 Debug" # Name "xml4com - Win32 Release MinDependency" # Begin Group "com" # PROP Default_Filter "h;hpp;hxx;hm;inl;cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=..\..\..\..\..\src\xercesc\com\BindStatusCallback.h # End Source File # Begin Source File SOURCE=..\..\..\..\..\src\xercesc\com\IXMLDOMCharacterDataImpl.h # End Source File # Begin Source File SOURCE=..\..\..\..\..\src\xercesc\com\IXMLDOMNodeImpl.h # End Source File # Begin Source File SOURCE=..\..\..\..\..\src\xercesc\com\IXMLDOMNodeImpl.inl # End Source File # Begin Source File SOURCE=..\..\..\..\..\src\xercesc\com\IXMLDOMTextImpl.h # End Source File # Begin Source File SOURCE=..\..\..\..\..\src\xercesc\com\NodeContainerImpl.h # End Source File # Begin Source File SOURCE=..\..\..\..\..\src\xercesc\com\Resource.h # End Source File # Begin Source File SOURCE=..\..\..\..\..\src\xercesc\com\StdAfx.h # 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