/** @page rationale Rationale @section code_size Focus on code size The program options library has two important properties: - runtime performance is not important. After all, command line processing is done only once, and the amount of data is small. - code size matters. Since parsing command line is utility task, users won't be glad to have lots of code linked to every binary which has options. For the above reasons, the the library is designed so that it can be easily used as shared library, with minimum code on the side of main application. In particular, templates are used only where necessary, for example for validation of user-defined types. In other places, boost::function is used to allow customization, but keep templates out of the public interface. @section string_vs_enums Strings vs. enums In some places, the library uses strings to convey information that could be represented by enumerations or values. For example, the program_options::option_description class allows to add "?" to the parameter name to specify that the parameter is optional. For another example, while program_options::cmdline class allows to obtain the index of option, it does not require to specify an index for each option, and it's possible to tell options by their names. Such interface appears to be much more usable. If we were using enumeration for different properties of parameter, there would be another argument to many functions, the need to type long, possible qualified names, and little advantage. That little advantage is that if you type a wrong enumeration name, you'd get a compile error. If you type '!' instead of '?' after parameter name, you'd get incorrect behaviour. However, such errors are deemed rare. @section char_vs_string const char* vs. std::string Most of the interface uses const char* where std::string seems a natural choice. The reason is that those functions are called many times: for example to declare all options. They are typically called with string literals, and implicit conversion to string appears to take a lot of code space. Providing both std::string and const char* version would considerably bloat the interface. Since passing std::string is considered rare, only const char* versions are provided. @section init_syntax Initialization syntax The syntax used for creating options_description instance was designed to be as easy as possible in the most common case. Consider: @code desc.add_options() ("verbose", "", "verbosity level") ("magic", "int", "magic value").notify(some_func) ; @endcode Here, most common properties of options: name, presense of parameter and description, are specified very concisely, and additional properties can be given quite naturally, too. Another possibility would be: @code option_description d1(...), d2(...); desc.add(d1 & d2); @endcode or @code option_description d1(...), d2(...); desc = d1, d2; @endcode The drawback is the need to explicitly create new objects and give names to them. The latter problem can be helped if objects are created inside expressions: @code desc = option_description(...), option_description(...) @endcode but there's still extra typing. @section help_handling Handling of --help It was suggested by Gennadiy Rozental that occurence of --help on command line results in throwing an exception. Actually, the "special" option must have been configurable. This was not implemented, because applications might reasonable want to process the rest of command line even of --help was seen. For example, --verbose option can control how much help should be output, or there may be several subcommand with different help screens. */