interface_build { {shade.rel.sh} 0 {Creates a shaded topography map from a raster map.} {entry elevation {Raster map to use for shading:} 0 raster} {entry altitude {Altitude of sun/light (in degrees above horizon):} 0 ""} {entry azimuth {Azmuth of sun/light (in degrees east of north):} 0 ""} }