//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:2.0.50727.5448 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace Maestro.AddIn.Local.Properties { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Maestro.AddIn.Local.Properties.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } internal static System.Drawing.Bitmap arrow { get { object obj = ResourceManager.GetObject("arrow", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap arrow_045 { get { object obj = ResourceManager.GetObject("arrow-045", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap arrow_090 { get { object obj = ResourceManager.GetObject("arrow-090", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap arrow_135 { get { object obj = ResourceManager.GetObject("arrow-135", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap arrow_180 { get { object obj = ResourceManager.GetObject("arrow-180", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap arrow_225 { get { object obj = ResourceManager.GetObject("arrow-225", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap arrow_270 { get { object obj = ResourceManager.GetObject("arrow-270", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap arrow_315 { get { object obj = ResourceManager.GetObject("arrow-315", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap icon_clearselect { get { object obj = ResourceManager.GetObject("icon_clearselect", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap lc_select { get { object obj = ResourceManager.GetObject("lc_select", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized string similar to Local Connection Pool Status. /// internal static string LocalConnectionPoolStatus { get { return ResourceManager.GetString("LocalConnectionPoolStatus", resourceCulture); } } internal static System.Drawing.Bitmap magnifier_zoom_fit { get { object obj = ResourceManager.GetObject("magnifier-zoom-fit", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap magnifier_zoom_in { get { object obj = ResourceManager.GetObject("magnifier-zoom-in", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap magnifier_zoom_out { get { object obj = ResourceManager.GetObject("magnifier-zoom-out", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized string similar to WARNING: The Map Preview does not yet support rendering of tiled layers. Such layers will be rendered as normal layers for the purpose of this preview. /// internal static string TiledLayerSupportWarning { get { return ResourceManager.GetString("TiledLayerSupportWarning", resourceCulture); } } } }