using System; using System.Windows.Forms; namespace Aga.Controls.Tree { internal abstract class InputState { private TreeViewAdv _tree; public TreeViewAdv Tree { get { return _tree; } } public InputState(TreeViewAdv tree) { _tree = tree; } public abstract void KeyDown(System.Windows.Forms.KeyEventArgs args); public abstract void MouseDown(TreeNodeAdvMouseEventArgs args); public abstract void MouseUp(TreeNodeAdvMouseEventArgs args); /// /// handle OnMouseMove event /// /// /// true if event was handled and should be dispatched public virtual bool MouseMove(MouseEventArgs args) { return false; } public virtual void MouseDoubleClick(TreeNodeAdvMouseEventArgs args) { } } }