using System; using System.Collections.Generic; using System.Text; using System.Drawing; using Aga.Controls.Properties; namespace Aga.Controls.Tree.NodeControls { public class NodeStateIcon: NodeIcon { private Image _leaf; private Image _opened; private Image _closed; public NodeStateIcon() { _leaf = MakeTransparent(Resources.Leaf); _opened = MakeTransparent(Resources.Folder); _closed = MakeTransparent(Resources.FolderClosed); } private static Image MakeTransparent(Bitmap bitmap) { bitmap.MakeTransparent(bitmap.GetPixel(0,0)); return bitmap; } protected override Image GetIcon(TreeNodeAdv node) { Image icon = base.GetIcon(node); if (icon != null) return icon; else if (node.IsLeaf) return _leaf; else if (node.CanExpand && node.IsExpanded) return _opened; else return _closed; } } }