# Microsoft Developer Studio Project File - Name="TestRunner" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=TestRunner - Win32 Debug Unicode !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "TestRunner.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "TestRunner.mak" CFG="TestRunner - Win32 Debug Unicode" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "TestRunner - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "TestRunner - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "TestRunner - Win32 Release Unicode" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "TestRunner - Win32 Debug Unicode" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "TestRunner - Win32 Release" # PROP BASE Use_MFC 6 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 6 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "..\..\..\include" /I "..\..\..\include\msvc6" /D "NDEBUG" /D "_AFXEXT" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "WIN32" /D "OEMRESOURCE" /Yu"stdafx.h" /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /dll /machine:I386 # ADD LINK32 ..\..\..\lib\cppunit.lib winmm.lib /nologo /subsystem:windows /dll /machine:I386 /def:".\TestRunner.def" # SUBTRACT LINK32 /pdb:none # Begin Special Build Tool TargetDir=.\Release TargetPath=.\Release\TestRunner.dll TargetName=TestRunner SOURCE="$(InputPath)" PostBuild_Desc=Copying target to lib/ PostBuild_Cmds=copy $(TargetPath) ..\..\..\lib\$(TargetName).dll copy $(TargetDir)\$(TargetName).lib ..\..\..\lib\$(TargetName).lib # End Special Build Tool !ELSEIF "$(CFG)" == "TestRunner - Win32 Debug" # PROP BASE Use_MFC 6 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 6 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /I "..\..\..\include" /I "..\..\..\include\msvc6" /D "_DEBUG" /D "_AFXEXT" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "WIN32" /D "OEMRESOURCE" /FR /Yu"stdafx.h" /FD /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 ..\..\..\lib\cppunitd.lib winmm.lib /nologo /subsystem:windows /dll /debug /machine:I386 /def:".\TestRunner.def" /out:"Debug\testrunnerd.dll" /pdbtype:sept # SUBTRACT LINK32 /pdb:none # Begin Special Build Tool TargetDir=.\Debug TargetPath=.\Debug\testrunnerd.dll TargetName=testrunnerd SOURCE="$(InputPath)" PostBuild_Desc=Copying target to lib/ PostBuild_Cmds=copy $(TargetPath) ..\..\..\lib\$(TargetName).dll copy $(TargetDir)\$(TargetName).lib ..\..\..\lib\$(TargetName).lib # End Special Build Tool !ELSEIF "$(CFG)" == "TestRunner - Win32 Release Unicode" # PROP BASE Use_MFC 6 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "TestRunner___Win32_Release_Unicode" # PROP BASE Intermediate_Dir "TestRunner___Win32_Release_Unicode" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 6 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "ReleaseUnicode" # PROP Intermediate_Dir "ReleaseUnicode" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /GR /GX /O2 /I "..\..\..\include" /I "..\..\..\include\msvc6" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_AFXEXT" /D "WIN32" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "..\..\..\include" /I "..\..\..\include\msvc6" /D "NDEBUG" /D "_UNICODE" /D "_AFXEXT" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "WIN32" /D "OEMRESOURCE" /Yu"stdafx.h" /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 ..\..\..\lib\cppunit.lib winmm.lib /nologo /subsystem:windows /dll /machine:I386 /def:".\TestRunner.def" /out:"..\..\..\lib\testrunner.dll" /implib:"..\..\..\lib\testrunner.lib" # SUBTRACT BASE LINK32 /pdb:none # ADD LINK32 ..\..\..\lib\cppunit.lib winmm.lib /nologo /subsystem:windows /dll /machine:I386 /def:".\TestRunner.def" /out:"ReleaseUnicode\testrunneru.dll" # SUBTRACT LINK32 /pdb:none # Begin Special Build Tool TargetDir=.\ReleaseUnicode TargetPath=.\ReleaseUnicode\testrunneru.dll TargetName=testrunneru SOURCE="$(InputPath)" PostBuild_Desc=Copying target to lib/ PostBuild_Cmds=copy $(TargetPath) ..\..\..\lib\$(TargetName).dll copy $(TargetDir)\$(TargetName).lib ..\..\..\lib\$(TargetName).lib # End Special Build Tool !ELSEIF "$(CFG)" == "TestRunner - Win32 Debug Unicode" # PROP BASE Use_MFC 6 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "TestRunner___Win32_Debug_Unicode" # PROP BASE Intermediate_Dir "TestRunner___Win32_Debug_Unicode" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 6 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "DebugUnicode" # PROP Intermediate_Dir "DebugUnicode" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /I "..\..\..\include" /I "..\..\..\include\msvc6" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_AFXEXT" /D "WIN32" /FR /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /I "..\..\..\include" /I "..\..\..\include\msvc6" /D "_DEBUG" /D "_UNICODE" /D "_AFXEXT" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "WIN32" /D "OEMRESOURCE" /FR /Yu"stdafx.h" /FD /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 ..\..\..\lib\cppunitd.lib winmm.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"..\..\..\lib\testrunnerd.dll" /implib:"..\..\..\lib\testrunnerd.lib" /pdbtype:sept # SUBTRACT BASE LINK32 /profile /pdb:none /map # ADD LINK32 ..\..\..\lib\cppunitd.lib winmm.lib /nologo /subsystem:windows /dll /debug /machine:I386 /def:".\TestRunner.def" /out:"DebugUnicode\testrunnerud.dll" /pdbtype:sept # SUBTRACT LINK32 /pdb:none # Begin Special Build Tool TargetDir=.\DebugUnicode TargetPath=.\DebugUnicode\testrunnerud.dll TargetName=testrunnerud SOURCE="$(InputPath)" PostBuild_Desc=Copying target to lib/ PostBuild_Cmds=copy $(TargetPath) ..\..\..\lib\$(TargetName).dll copy $(TargetDir)\$(TargetName).lib ..\..\..\lib\$(TargetName).lib # End Special Build Tool !ENDIF # Begin Target # Name "TestRunner - Win32 Release" # Name "TestRunner - Win32 Debug" # Name "TestRunner - Win32 Release Unicode" # Name "TestRunner - Win32 Debug Unicode" # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=.\res\errortype.bmp # End Source File # Begin Source File SOURCE=.\res\test_type.bmp # End Source File # Begin Source File SOURCE=.\res\TestRunner.rc2 # End Source File # Begin Source File SOURCE=.\res\tfwkui_r.bmp # End Source File # End Group # Begin Group "UserInterface" # PROP Default_Filter "" # Begin Group "DynamicWindow" # PROP Default_Filter "" # Begin Source File SOURCE=.\DynamicWindow\cdxCDynamicBar.cpp # PROP Exclude_From_Build 1 # End Source File # Begin Source File SOURCE=.\DynamicWindow\cdxCDynamicBar.h # End Source File # Begin Source File SOURCE=.\DynamicWindow\cdxCDynamicControlsManager.cpp # PROP Exclude_From_Build 1 # End Source File # Begin Source File SOURCE=.\DynamicWindow\cdxCDynamicControlsManager.h # End Source File # Begin Source File SOURCE=.\DynamicWindow\cdxCDynamicDialog.cpp # End Source File # Begin Source File SOURCE=.\DynamicWindow\cdxCDynamicDialog.h # End Source File # Begin Source File SOURCE=.\DynamicWindow\cdxCDynamicFormView.cpp # PROP Exclude_From_Build 1 # End Source File # Begin Source File SOURCE=.\DynamicWindow\cdxCDynamicFormView.h # End Source File # Begin Source File SOURCE=.\DynamicWindow\cdxCDynamicPropSheet.cpp # PROP Exclude_From_Build 1 # End Source File # Begin Source File SOURCE=.\DynamicWindow\cdxCDynamicPropSheet.h # End Source File # Begin Source File SOURCE=.\DynamicWindow\cdxCDynamicWnd.cpp # End Source File # Begin Source File SOURCE=.\DynamicWindow\cdxCDynamicWnd.h # End Source File # Begin Source File SOURCE=.\DynamicWindow\cdxCDynamicWndEx.cpp # End Source File # Begin Source File SOURCE=.\DynamicWindow\cdxCDynamicWndEx.h # End Source File # Begin Source File SOURCE=.\DynamicWindow\cdxCSizeIconCtrl.cpp # End Source File # Begin Source File SOURCE=.\DynamicWindow\cdxCSizeIconCtrl.h # End Source File # Begin Source File SOURCE=.\DynamicWindow\SizeCBar.cpp # PROP Exclude_From_Build 1 # End Source File # Begin Source File SOURCE=.\DynamicWindow\SizeCBar.h # End Source File # End Group # Begin Source File SOURCE=.\ListCtrlFormatter.cpp # End Source File # Begin Source File SOURCE=.\ListCtrlFormatter.h # End Source File # Begin Source File SOURCE=.\ListCtrlSetter.cpp # End Source File # Begin Source File SOURCE=.\ListCtrlSetter.h # End Source File # Begin Source File SOURCE=.\MsDevCallerListCtrl.cpp # End Source File # Begin Source File SOURCE=.\MsDevCallerListCtrl.h # End Source File # Begin Source File SOURCE=.\ProgressBar.cpp # End Source File # Begin Source File SOURCE=.\ProgressBar.h # End Source File # Begin Source File SOURCE=.\Resource.h # End Source File # Begin Source File SOURCE=.\ResourceLoaders.cpp # End Source File # Begin Source File SOURCE=.\ResourceLoaders.h # End Source File # Begin Source File SOURCE=.\StdAfx.cpp # ADD CPP /Yc"stdafx.h" # End Source File # Begin Source File SOURCE=.\StdAfx.h # End Source File # Begin Source File SOURCE=.\TestRunner.def !IF "$(CFG)" == "TestRunner - Win32 Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "TestRunner - Win32 Debug" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "TestRunner - Win32 Release Unicode" # PROP BASE Exclude_From_Build 1 # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "TestRunner - Win32 Debug Unicode" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=.\TestRunner.rc # End Source File # Begin Source File SOURCE=.\TestRunnerApp.cpp # End Source File # Begin Source File SOURCE=.\TestRunnerApp.h # End Source File # Begin Source File SOURCE=.\TestRunnerDlg.cpp # End Source File # Begin Source File SOURCE=.\TestRunnerDlg.h # End Source File # Begin Source File SOURCE=.\TreeHierarchyDlg.cpp # End Source File # Begin Source File SOURCE=.\TreeHierarchyDlg.h # End Source File # End Group # Begin Group "Components" # PROP Default_Filter "" # Begin Source File SOURCE=.\ActiveTest.cpp # End Source File # Begin Source File SOURCE=.\ActiveTest.h # End Source File # Begin Source File SOURCE=.\MfcSynchronizationObject.h # End Source File # Begin Source File SOURCE=.\MfcTestRunner.cpp # End Source File # Begin Source File SOURCE=..\..\..\include\cppunit\ui\mfc\MfcTestRunner.h # End Source File # Begin Source File SOURCE=..\..\..\include\cppunit\ui\mfc\TestRunner.h # End Source File # Begin Source File SOURCE=..\..\..\include\msvc6\testrunner\TestRunner.h # End Source File # Begin Source File SOURCE=.\TestRunnerModel.cpp # End Source File # Begin Source File SOURCE=.\TestRunnerModel.h # End Source File # End Group # Begin Group "NewFiles" # PROP Default_Filter "*.cpp;*.h" # Begin Source File SOURCE=.\MostRecentTests.cpp # End Source File # Begin Source File SOURCE=.\MostRecentTests.h # End Source File # Begin Source File SOURCE=..\..\..\include\msvc6\DSPlugin\TestRunnerDSPluginVC6_i.c # SUBTRACT CPP /YX /Yc /Yu # End Source File # End Group # Begin Source File SOURCE=.\ReadMe.txt # End Source File # End Target # End Project