Debug Win32 Debug x64 Release Win32 Release x64 {41B4993D-2D85-4DF9-BC71-83837F620C8D} PlatformBaseDotNetApi MakeFileProj Makefile v140 Makefile v140 Makefile v140 Makefile v140 <_ProjectFileVersion>10.0.30319.1 ..\..\..\bin\$(Configuration)\ ..\..\..\obj\$(Configuration)\DotNetApi\PlatformBase\ nmake -f PlatformBaseMakefile PLATFORM=x86 OUTDIR=$(OutDir) debug nmake -a -f PlatformBaseMakefile PLATFORM=x86 OUTDIR=$(OutDir) debug nmake -f PlatformBaseMakefile PLATFORM=x86 OUTDIR=$(OutDir) cleandebug $(OutDir)OSGeo.MapGuide.PlatformBase.dll $(NMakePreprocessorDefinitions) $(NMakeIncludeSearchPath) $(NMakeForcedIncludes) $(NMakeAssemblySearchPath) $(NMakeForcedUsingAssemblies) ..\..\..\bin\$(Configuration)64\ ..\..\..\obj\$(Configuration)64\DotNetApi\PlatformBase\ nmake -f PlatformBaseMakefile PLATFORM=x64 OUTDIR=$(OutDir) debug nmake -a -f PlatformBaseMakefile PLATFORM=x64 OUTDIR=$(OutDir) debug nmake -f PlatformBaseMakefile PLATFORM=x64 OUTDIR=$(OutDir) cleandebug $(OutDir)OSGeo.MapGuide.PlatformBase.dll $(NMakePreprocessorDefinitions) $(NMakeIncludeSearchPath) $(NMakeForcedIncludes) $(NMakeAssemblySearchPath) $(NMakeForcedUsingAssemblies) ..\..\..\bin\$(Configuration)\ ..\..\..\obj\$(Configuration)\DotNetApi\PlatformBase\ nmake -f PlatformBaseMakefile PLATFORM=x86 OUTDIR=$(OutDir) release nmake -a -f PlatformBaseMakefile PLATFORM=x86 OUTDIR=$(OutDir) release nmake -f PlatformBaseMakefile PLATFORM=x86 OUTDIR=$(OutDir) cleanrelease $(OutDir)OSGeo.MapGuide.PlatformBase.dll $(NMakePreprocessorDefinitions) $(NMakeIncludeSearchPath) $(NMakeForcedIncludes) $(NMakeAssemblySearchPath) $(NMakeForcedUsingAssemblies) ..\..\..\bin\$(Configuration)64\ ..\..\..\obj\$(Configuration)64\DotNetApi\PlatformBase\ nmake -f PlatformBaseMakefile PLATFORM=x64 OUTDIR=$(OutDir) release nmake -a -f PlatformBaseMakefile PLATFORM=x64 OUTDIR=$(OutDir) release nmake -f PlatformBaseMakefile PLATFORM=x64 OUTDIR=$(OutDir) cleanrelease $(OutDir)OSGeo.MapGuide.PlatformBase.dll $(NMakePreprocessorDefinitions) $(NMakeIncludeSearchPath) $(NMakeForcedIncludes) $(NMakeAssemblySearchPath) $(NMakeForcedUsingAssemblies) {a82adc7d-4da4-42f2-9bf6-df5dcfb44425} {d954daac-e305-40ce-b3f3-c229a0bef4f0} {f7334b1b-0efa-47e3-8e66-df158e61b7e4} {a8d4fed3-0aa1-4ae6-b734-a4499a4bb4f2} {7a6efe8b-a2f8-4c47-87a3-b7d1c4385ac2} {cb91f23f-4882-433b-961b-15946ba8b965} {5fe54bf6-2939-46bb-a811-277d46c901c4} {d70de528-8829-42e6-8ef6-e8f2fcda6334}