#============================================== # Digital Mars Makefile # # Modify this variable if necessary # DM = \dm\bin # CXX = $(DM)\dmc.exe -c -I..\..\include -I..\..\gpc -I..\..\font_win32_tt C = $(DM)\dmc.exe -c -o+speed -I..\..\gpc LINK = $(DM)\dmc.exe -L$(DM)\link.exe -L/SU:WINDOWS gdi32.lib LIB = $(DM)\lib.exe all: aa_demo.exe \ aa_test.exe \ alpha_gradient.exe \ alpha_mask.exe \ alpha_mask2.exe \ alpha_mask3.exe \ bezier_div.exe \ blur.exe \ blend_color.exe \ bspline.exe \ circles.exe \ component_rendering.exe \ compositing.exe \ compositing2.exe \ conv_contour.exe \ conv_dash_marker.exe \ conv_stroke.exe \ distortions.exe \ flash_rasterizer.exe \ flash_rasterizer2.exe \ gamma_correction.exe \ gamma_ctrl.exe \ gamma_tuner.exe \ gouraud.exe \ gouraud_mesh.exe \ gpc_test.exe \ gradient_focal.exe \ gradients.exe \ graph_test.exe \ idea.exe \ image1.exe \ image_alpha.exe \ image_filters.exe \ image_filters2.exe \ image_fltr_graph.exe \ image_perspective.exe \ image_resample.exe \ image_transforms.exe \ line_patterns.exe \ line_patterns_clip.exe \ lion.exe \ lion_lens.exe \ lion_outline.exe \ mol_view.exe \ multi_clip.exe \ pattern_fill.exe \ pattern_perspective.exe \ pattern_resample.exe \ perspective.exe \ polymorphic_renderer.exe \ rasterizers.exe \ rasterizers2.exe \ rasterizer_compound.exe \ raster_text.exe \ rounded_rect.exe \ scanline_boolean.exe \ scanline_boolean2.exe \ simple_blur.exe \ trans_curve1.exe \ trans_curve2.exe \ trans_polar.exe \ truetype_test.exe aa_demo.exe: aa_demo.obj agg.lib $(LINK) $** aa_demo.obj: ..\aa_demo.cpp $(CXX) $** -o$@ aa_test.exe: aa_test.obj agg.lib $(LINK) $** aa_test.obj: ..\aa_test.cpp $(CXX) $** -o$@ alpha_gradient.exe: alpha_gradient.obj agg.lib $(LINK) $** alpha_gradient.obj: ..\alpha_gradient.cpp $(CXX) $** -o$@ alpha_mask.exe: alpha_mask.obj parse_lion.obj agg.lib $(LINK) $** alpha_mask.obj: ..\alpha_mask.cpp $(CXX) $** -o$@ alpha_mask2.exe: alpha_mask2.obj parse_lion.obj agg.lib $(LINK) $** alpha_mask2.obj: ..\alpha_mask2.cpp $(CXX) $** -o$@ alpha_mask3.exe: alpha_mask3.obj make_arrows.obj make_gb_poly.obj agg.lib $(LINK) $** alpha_mask3.obj: ..\alpha_mask3.cpp $(CXX) $** -o$@ bezier_div.exe: bezier_div.obj agg.lib $(LINK) $** bezier_div.obj: ..\bezier_div.cpp $(CXX) $** -o$@ blur.exe: blur.obj agg.lib $(LINK) $** blur.obj: ..\blur.cpp $(CXX) $** -o$@ blend_color.exe: blend_color.obj agg.lib $(LINK) $** blend_color.obj: ..\blend_color.cpp $(CXX) $** -o$@ bspline.exe: bspline.obj interactive_polygon.obj agg.lib $(LINK) $** bspline.obj: ..\bspline.cpp $(CXX) $** -o$@ circles.exe: circles.obj agg.lib $(LINK) $** circles.obj: ..\circles.cpp $(CXX) $** -o$@ component_rendering.exe: component_rendering.obj agg.lib $(LINK) $** component_rendering.obj: ..\component_rendering.cpp $(CXX) $** -o$@ compositing.exe: compositing.obj agg.lib $(LINK) $** compositing.obj: ..\compositing.cpp $(CXX) $** -o$@ compositing2.exe: compositing2.obj agg.lib $(LINK) $** compositing2.obj: ..\compositing2.cpp $(CXX) $** -o$@ conv_contour.exe: conv_contour.obj agg.lib $(LINK) $** conv_contour.obj: ..\conv_contour.cpp $(CXX) $** -o$@ conv_dash_marker.exe: conv_dash_marker.obj agg.lib $(LINK) $** conv_dash_marker.obj: ..\conv_dash_marker.cpp $(CXX) $** -o$@ conv_stroke.exe: conv_stroke.obj agg.lib $(LINK) $** conv_stroke.obj: ..\conv_stroke.cpp $(CXX) $** -o$@ distortions.exe: distortions.obj agg.lib $(LINK) $** distortions.obj: ..\distortions.cpp $(CXX) $** -o$@ flash_rasterizer.exe: flash_rasterizer.obj agg.lib $(LINK) $** flash_rasterizer.obj: ..\flash_rasterizer.cpp $(CXX) $** -o$@ flash_rasterizer2.exe: flash_rasterizer2.obj agg.lib $(LINK) $** flash_rasterizer2.obj: ..\flash_rasterizer2.cpp $(CXX) $** -o$@ gamma_correction.exe: gamma_correction.obj agg.lib $(LINK) $** gamma_correction.obj: ..\gamma_correction.cpp $(CXX) $** -o$@ gamma_ctrl.exe: gamma_ctrl.obj agg.lib $(LINK) $** gamma_ctrl.obj: ..\gamma_ctrl.cpp $(CXX) $** -o$@ gamma_tuner.exe: gamma_tuner.obj agg.lib $(LINK) $** gamma_tuner.obj: ..\gamma_tuner.cpp $(CXX) $** -o$@ gouraud.exe: gouraud.obj agg.lib $(LINK) $** gouraud.obj: ..\gouraud.cpp $(CXX) $** -o$@ gouraud_mesh.exe: gouraud_mesh.obj agg.lib $(LINK) $** gouraud_mesh.obj: ..\gouraud_mesh.cpp $(CXX) $** -o$@ gpc_test.exe: gpc_test.obj make_arrows.obj make_gb_poly.obj agg.lib $(LINK) $** gpc_test.obj: ..\gpc_test.cpp $(CXX) $** -o$@ gradient_focal.exe: gradient_focal.obj agg.lib $(LINK) $** gradient_focal.obj: ..\gradient_focal.cpp $(CXX) $** -o$@ gradients.exe: gradients.obj agg.lib $(LINK) $** gradients.obj: ..\gradients.cpp $(CXX) $** -o$@ graph_test.exe: graph_test.obj agg.lib $(LINK) $** graph_test.obj: ..\graph_test.cpp $(CXX) $** -o$@ idea.exe: idea.obj agg.lib $(LINK) $** idea.obj: ..\idea.cpp $(CXX) $** -o$@ image1.exe: image1.obj agg.lib $(LINK) $** image1.obj: ..\image1.cpp $(CXX) $** -o$@ image_alpha.exe: image_alpha.obj agg.lib $(LINK) $** image_alpha.obj: ..\image_alpha.cpp $(CXX) $** -o$@ image_filters.exe: image_filters.obj agg.lib $(LINK) $** image_filters.obj: ..\image_filters.cpp $(CXX) $** -o$@ image_filters2.exe: image_filters2.obj agg.lib $(LINK) $** image_filters2.obj: ..\image_filters2.cpp $(CXX) $** -o$@ image_fltr_graph.exe: image_fltr_graph.obj agg.lib $(LINK) $** image_fltr_graph.obj: ..\image_fltr_graph.cpp $(CXX) $** -o$@ image_perspective.exe: image_perspective.obj interactive_polygon.obj agg.lib $(LINK) $** image_perspective.obj: ..\image_perspective.cpp $(CXX) $** -o$@ image_resample.exe: image_resample.obj interactive_polygon.obj agg.lib $(LINK) $** image_resample.obj: ..\image_resample.cpp $(CXX) $** -o$@ image_transforms.exe: image_transforms.obj agg.lib $(LINK) $** image_transforms.obj: ..\image_transforms.cpp $(CXX) $** -o$@ line_patterns.exe: line_patterns.obj agg.lib $(LINK) $** line_patterns.obj: ..\line_patterns.cpp $(CXX) $** -o$@ line_patterns_clip.exe: line_patterns_clip.obj agg.lib $(LINK) $** line_patterns_clip.obj: ..\line_patterns_clip.cpp $(CXX) $** -o$@ lion.exe: lion.obj parse_lion.obj agg.lib $(LINK) $** lion.obj: ..\lion.cpp $(CXX) $** -o$@ lion_lens.exe: lion_lens.obj parse_lion.obj agg.lib $(LINK) $** lion_lens.obj: ..\lion_lens.cpp $(CXX) $** -o$@ lion_outline.exe: lion_outline.obj parse_lion.obj agg.lib $(LINK) $** lion_outline.obj: ..\lion_outline.cpp $(CXX) $** -o$@ mol_view.exe: mol_view.obj agg.lib $(LINK) $** mol_view.obj: ..\mol_view.cpp $(CXX) $** -o$@ multi_clip.exe: multi_clip.obj parse_lion.obj agg.lib $(LINK) $** multi_clip.obj: ..\multi_clip.cpp $(CXX) $** -o$@ pattern_fill.exe: pattern_fill.obj agg.lib $(LINK) $** pattern_fill.obj: ..\pattern_fill.cpp $(CXX) $** -o$@ pattern_perspective.exe: pattern_perspective.obj interactive_polygon.obj agg.lib $(LINK) $** pattern_perspective.obj: ..\pattern_perspective.cpp $(CXX) $** -o$@ pattern_resample.exe: pattern_resample.obj interactive_polygon.obj agg.lib $(LINK) $** pattern_resample.obj: ..\pattern_resample.cpp $(CXX) $** -o$@ perspective.exe: perspective.obj parse_lion.obj interactive_polygon.obj agg.lib $(LINK) $** perspective.obj: ..\perspective.cpp $(CXX) $** -o$@ polymorphic_renderer.exe: polymorphic_renderer.obj agg.lib $(LINK) $** polymorphic_renderer.obj: ..\polymorphic_renderer.cpp $(CXX) $** -o$@ rasterizers.exe: rasterizers.obj agg.lib $(LINK) $** rasterizers.obj: ..\rasterizers.cpp $(CXX) $** -o$@ rasterizers2.exe: rasterizers2.obj agg.lib $(LINK) $** rasterizers2.obj: ..\rasterizers2.cpp $(CXX) $** -o$@ rasterizer_compound.exe: rasterizer_compound.obj agg.lib $(LINK) $** rasterizer_compound.obj: ..\rasterizer_compound.cpp $(CXX) $** -o$@ raster_text.exe: raster_text.obj agg.lib $(LINK) $** raster_text.obj: ..\raster_text.cpp $(CXX) $** -o$@ rounded_rect.exe: rounded_rect.obj agg.lib $(LINK) $** rounded_rect.obj: ..\rounded_rect.cpp $(CXX) $** -o$@ scanline_boolean.exe: scanline_boolean.obj interactive_polygon.obj agg.lib $(LINK) $** scanline_boolean.obj: ..\scanline_boolean.cpp $(CXX) $** -o$@ scanline_boolean2.exe: scanline_boolean2.obj make_arrows.obj make_gb_poly.obj agg.lib $(LINK) $** scanline_boolean2.obj: ..\scanline_boolean2.cpp $(CXX) $** -o$@ simple_blur.exe: simple_blur.obj parse_lion.obj agg.lib $(LINK) $** simple_blur.obj: ..\simple_blur.cpp $(CXX) $** -o$@ trans_curve1.exe: trans_curve1.obj interactive_polygon.obj agg.lib $(LINK) $** trans_curve1.obj: ..\trans_curve1.cpp $(CXX) $** -o$@ trans_curve2.exe: trans_curve2.obj interactive_polygon.obj agg.lib $(LINK) $** trans_curve2.obj: ..\trans_curve2.cpp $(CXX) $** -o$@ trans_polar.exe: trans_polar.obj agg.lib $(LINK) $** trans_polar.obj: ..\trans_polar.cpp $(CXX) $** -o$@ truetype_test.exe: truetype_test.obj agg.lib $(LINK) $** truetype_test.obj: ..\truetype_test.cpp $(CXX) $** -o$@ parse_lion.obj: ..\parse_lion.cpp $(CXX) $** -o$@ make_arrows.obj: ..\make_arrows.cpp $(CXX) $** -o$@ make_gb_poly.obj: ..\make_gb_poly.cpp $(CXX) $** -o$@ interactive_polygon.obj: ..\interactive_polygon.cpp $(CXX) $** -o$@ agg.lib: agg_arc.obj agg_arrowhead.obj agg_bezier_arc.obj agg_bspline.obj agg_curves.obj \ agg_embedded_raster_fonts.obj agg_gsv_text.obj agg_image_filters.obj \ agg_line_aa_basics.obj agg_line_profile_aa.obj agg_rounded_rect.obj \ agg_sqrt_tables.obj agg_trans_affine.obj agg_trans_double_path.obj \ agg_trans_single_path.obj agg_trans_warp_magnifier.obj agg_vcgen_bspline.obj \ agg_vcgen_contour.obj agg_vcgen_dash.obj agg_vcgen_markers_term.obj \ agg_vcgen_smooth_poly1.obj agg_vcgen_stroke.obj agg_vpgen_clip_polygon.obj \ agg_vpgen_clip_polyline.obj agg_vpgen_segmentator.obj agg_font_win32_tt.obj \ agg_bezier_ctrl.obj agg_cbox_ctrl.obj agg_gamma_ctrl.obj agg_gamma_spline.obj \ agg_polygon_ctrl.obj agg_rbox_ctrl.obj agg_scale_ctrl.obj agg_slider_ctrl.obj \ agg_spline_ctrl.obj agg_platform_support.obj agg_win32_bmp.obj gpc.obj $(LIB) -c $@ $** agg_arc.obj: ..\..\src\agg_arc.cpp $(CXX) $** -o$@ agg_arrowhead.obj: ..\..\src\agg_arrowhead.cpp $(CXX) $** -o$@ agg_bezier_arc.obj: ..\..\src\agg_bezier_arc.cpp $(CXX) $** -o$@ agg_bspline.obj: ..\..\src\agg_bspline.cpp $(CXX) $** -o$@ agg_curves.obj: ..\..\src\agg_curves.cpp $(CXX) $** -o$@ agg_embedded_raster_fonts.obj: ..\..\src\agg_embedded_raster_fonts.cpp $(CXX) $** -o$@ agg_gsv_text.obj: ..\..\src\agg_gsv_text.cpp $(CXX) $** -o$@ agg_image_filters.obj: ..\..\src\agg_image_filters.cpp $(CXX) $** -o$@ agg_line_aa_basics.obj: ..\..\src\agg_line_aa_basics.cpp $(CXX) $** -o$@ agg_line_profile_aa.obj: ..\..\src\agg_line_profile_aa.cpp $(CXX) $** -o$@ agg_rounded_rect.obj: ..\..\src\agg_rounded_rect.cpp $(CXX) $** -o$@ agg_sqrt_tables.obj: ..\..\src\agg_sqrt_tables.cpp $(CXX) $** -o$@ agg_trans_affine.obj: ..\..\src\agg_trans_affine.cpp $(CXX) $** -o$@ agg_trans_double_path.obj: ..\..\src\agg_trans_double_path.cpp $(CXX) $** -o$@ agg_trans_single_path.obj: ..\..\src\agg_trans_single_path.cpp $(CXX) $** -o$@ agg_trans_warp_magnifier.obj: ..\..\src\agg_trans_warp_magnifier.cpp $(CXX) $** -o$@ agg_vcgen_bspline.obj: ..\..\src\agg_vcgen_bspline.cpp $(CXX) $** -o$@ agg_vcgen_contour.obj: ..\..\src\agg_vcgen_contour.cpp $(CXX) $** -o$@ agg_vcgen_dash.obj: ..\..\src\agg_vcgen_dash.cpp $(CXX) $** -o$@ agg_vcgen_markers_term.obj: ..\..\src\agg_vcgen_markers_term.cpp $(CXX) $** -o$@ agg_vcgen_smooth_poly1.obj: ..\..\src\agg_vcgen_smooth_poly1.cpp $(CXX) $** -o$@ agg_vcgen_stroke.obj: ..\..\src\agg_vcgen_stroke.cpp $(CXX) $** -o$@ agg_vpgen_clip_polygon.obj: ..\..\src\agg_vpgen_clip_polygon.cpp $(CXX) $** -o$@ agg_vpgen_clip_polyline.obj: ..\..\src\agg_vpgen_clip_polyline.cpp $(CXX) $** -o$@ agg_vpgen_segmentator.obj: ..\..\src\agg_vpgen_segmentator.cpp $(CXX) $** -o$@ agg_font_win32_tt.obj: ..\..\font_win32_tt\agg_font_win32_tt.cpp $(CXX) $** -o$@ agg_bezier_ctrl.obj: ..\..\src\ctrl\agg_bezier_ctrl.cpp $(CXX) $** -o$@ agg_cbox_ctrl.obj: ..\..\src\ctrl\agg_cbox_ctrl.cpp $(CXX) $** -o$@ agg_gamma_ctrl.obj: ..\..\src\ctrl\agg_gamma_ctrl.cpp $(CXX) $** -o$@ agg_gamma_spline.obj: ..\..\src\ctrl\agg_gamma_spline.cpp $(CXX) $** -o$@ agg_polygon_ctrl.obj: ..\..\src\ctrl\agg_polygon_ctrl.cpp $(CXX) $** -o$@ agg_rbox_ctrl.obj: ..\..\src\ctrl\agg_rbox_ctrl.cpp $(CXX) $** -o$@ agg_scale_ctrl.obj: ..\..\src\ctrl\agg_scale_ctrl.cpp $(CXX) $** -o$@ agg_slider_ctrl.obj: ..\..\src\ctrl\agg_slider_ctrl.cpp $(CXX) $** -o$@ agg_spline_ctrl.obj: ..\..\src\ctrl\agg_spline_ctrl.cpp $(CXX) $** -o$@ agg_platform_support.obj: ..\..\src\platform\win32\agg_platform_support.cpp $(CXX) $** -o$@ agg_win32_bmp.obj: ..\..\src\platform\win32\agg_win32_bmp.cpp $(CXX) $** -o$@ gpc.obj: ..\..\gpc\gpc.c $(C) $(CFLAGS) $** -o$@ clean: del *.obj del agg.lib del *.exe del *.map