# Microsoft Developer Studio Project File - Name="extname" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=extname - Win32 Status_TS !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "extname.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "extname.mak" CFG="extname - Win32 Status_TS" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "extname - Win32 Status_TS" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe RE2C=re2c.exe # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "OUTPUTDIR" # PROP BASE Intermediate_Dir "OUTPUTDIR" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "OUTPUTDIR" # PROP Intermediate_Dir "OUTPUTDIR" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP BASECPP # ADD CPP BASECPP LOCALCPP # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 BASELIBS # ADD LINK32 BASELIBS LOCALLIBS BASELDFLAGS LOCALLDFLAGS OUTPATH # Begin Target # Name "extname - Win32 Status_TS" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" CORESOURCES SOURCEFILES # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" COREHEADERS HEADERFILES # End Group DEFS TEXTFILES # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" RESOURCEFILES # End Group # End Target # End Project