//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Runtime Version:2.0.50727.5448
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
namespace Maestro.AddIn.Local.Properties {
using System;
///
/// A strongly-typed resource class, for looking up localized strings, etc.
///
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
///
/// Returns the cached ResourceManager instance used by this class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Maestro.AddIn.Local.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
///
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
internal static System.Drawing.Bitmap arrow {
get {
object obj = ResourceManager.GetObject("arrow", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap arrow_045 {
get {
object obj = ResourceManager.GetObject("arrow-045", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap arrow_090 {
get {
object obj = ResourceManager.GetObject("arrow-090", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap arrow_135 {
get {
object obj = ResourceManager.GetObject("arrow-135", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap arrow_180 {
get {
object obj = ResourceManager.GetObject("arrow-180", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap arrow_225 {
get {
object obj = ResourceManager.GetObject("arrow-225", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap arrow_270 {
get {
object obj = ResourceManager.GetObject("arrow-270", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap arrow_315 {
get {
object obj = ResourceManager.GetObject("arrow-315", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap icon_clearselect {
get {
object obj = ResourceManager.GetObject("icon_clearselect", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap lc_select {
get {
object obj = ResourceManager.GetObject("lc_select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized string similar to Local Connection Pool Status.
///
internal static string LocalConnectionPoolStatus {
get {
return ResourceManager.GetString("LocalConnectionPoolStatus", resourceCulture);
}
}
internal static System.Drawing.Bitmap magnifier_zoom_fit {
get {
object obj = ResourceManager.GetObject("magnifier-zoom-fit", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap magnifier_zoom_in {
get {
object obj = ResourceManager.GetObject("magnifier-zoom-in", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap magnifier_zoom_out {
get {
object obj = ResourceManager.GetObject("magnifier-zoom-out", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized string similar to WARNING: The Map Preview does not yet support rendering of tiled layers. Such layers will be rendered as normal layers for the purpose of this preview.
///
internal static string TiledLayerSupportWarning {
get {
return ResourceManager.GetString("TiledLayerSupportWarning", resourceCulture);
}
}
}
}