### # $Id$ # # NOTE: # You should set environment variables for include paths and linking: # "OSSIM_HOME" # "OSSIM_QT_HOME" # "EARTH_PACKAGE" // this is for windows builds ### target=imagelinker TEMPLATE = app LANGUAGE = C++ CONFIG += qt warn_on release DEFINES += _FILE_OFFSET_BITS=64 _LARGE_FILES HAS_OPEN_THREADS=1 HAVE_CONFIG_H MPI_SETTING=0 GEOTIFF_ENABLED FREETYPE_SETTING=1 INCLUDEPATH += ../../src ../../src/.ui ../../src/.moc SOURCES = main.cpp win32 { QMAKE_CLEAN += imagelinker.e* imagelinker.l* ..\..\bin\imagelinker.* DEFINES += OSSIMUSINGDLL QMAKE_CXXFLAGS = -EHsc -GR LIBS = -L$(EARTH_PACKAGE)/earth_package_solution/lib -L$(EARTH_PACKAGE)/ossim_qt/lib ../../lib/ossim_qt.lib -lossim -lopengl32 -lglu32 -lopengl32 -lglu32 target.path = $(EARTH_PACKAGE)\earth_package_solution\bin DEPENDPATH += $(EARTH_PACKAGE)\ossim_qt\src $(EARTH_PACKAGE)\ossim\src\ossim_core INCLUDEPATH += $(EARTH_PACKAGE)\ossim\src\ossim_core } unix { QMAKE_CLEAN += imagelinker ../../bin/imagelinker UI_DIR = .ui MOC_DIR = .moc OBJECTS_DIR = .obj LIBS = -L$(OSSIM_QT_HOME)/lib -L$(OSSIM_HOME)/lib -lossim_qt -lossim DEFINES += OSSIMQT_USE_WINDOWS_STYLE=1 target.path = $(OSSIM_QT_HOME)/bin DEPENDPATH += $(OSSIM_QT_HOME)/src $(OSSIM_HOME)/src/ossim_core $(OSSIM_HOME)/src INCLUDEPATH += $(OSSIM_HOME)/src/ossim_core $(OSSIM_HOME)/src } macx { LIBS = -bind_at_load -L/opt/local/lib -L$(OSSIM_QT_HOME)/lib -L$(OSSIM_HOME)/lib -lossim_qt -lossim INCLUDEPATH += /opt/local/include target.path = $(OSSIM_QT_HOME)/bin DEPENDPATH += $(OSSIM_QT_HOME)/src $(OSSIM_HOME)/src/ossim_core $(OSSIM_HOME)/src INCLUDEPATH += $(OSSIM_HOME)/src/ossim_core $(OSSIM_HOME)/src } INSTALLS = target