### # $Id$ # # NOTE: # You should set environment variables for include paths and linking: # "OSSIM_HOME" # "OSSIM_QT_HOME" # "EARTH_PACKAGE" ### TEMPLATE = app LANGUAGE = C++ CONFIG += qt warn_on release DEFINES += _FILE_OFFSET_BITS=64 _LARGE_FILES HAS_OPEN_THREADS=1 HAVE_CONFIG_H MPI_SETTING=0 GEOTIFF_ENABLED FREETYPE_SETTING=1 target.path = $(OSSIM_QT_HOME)/bin INSTALLS += target INCLUDEPATH += ../../src ../../src/.ui ../../src/.moc $(OSSIM_HOME)/include SOURCES = iview.cpp win32 { QMAKE_CLEAN += iview.e* iview.l ..\..\bin\iview.* DEFINES += OSSIMUSINGDLL QMAKE_CXXFLAGS = -EHsc INCLUDEPATH += $(EARTH_PACKAGE)/ossim/include LIBS = -L$(EARTH_PACKAGE)/earth_package_solution/lib -L$(EARTH_PACKAGE)/ossim_qt/lib ../../lib/ossim_qt.lib -lossim -lopengl32 -lglu32 -lopengl32 -lglu32 DEPENDPATH += $(EARTH_PACKAGE)/ossim/src $(EARTH_PACKAGE)/ossim/include } else:macx { UI_DIR = .ui MOC_DIR = .moc OBJECTS_DIR = .obj QMAKE_CLEAN += iview ../../bin/iview LIBS = -bind_at_load -L$(OSSIM_DEV_HOME)/ossim_qt/lib -L$(OSSIM_DEV_HOME)/ossim/lib/ossim -L/opt/local/lib -lossim_qt -lossim INCLUDEPATH += $(OSSIM_DEV_HOME)/ossim/include /opt/local/include target.path = $(OSSIM_DEV_HOME)/ossim_qt/bin DEPENDPATH += $(OSSIM_DEV_HOME)/ossim_qt/src $(OSSIM_DEV_HOME)/ossim/include INCLUDEPATH += $(OSSIM_DEV_HOME)/ossim/include target.path = $(OSSIM_DEV_HOME)/ossim_qt/bin } else:unix { ### # Relies upon OSSIM_DEV_HOME environment variable being set. Also this uses # OpenThreads. Take out/edit as necessary. ### QMAKE_CLEAN += iview ../../bin/iview UI_DIR = .ui MOC_DIR = .moc OBJECTS_DIR = .obj LIBS = -L$(OSSIM_DEV_HOME)/ossim_qt/lib -L$(OSSIM_DEV_HOME)/ossim/lib/ossim -L$(OSSIM_DEV_HOME)/OpenThreads/lib/Linux32 -L$(OSSIM_DEV_HOME)/geotiff/lib -L$(OSSIM_DEV_HOME)/libtiff/lib -lossim_qt -lossim -lOpenThreads -lgeotiff -ltiff DEFINES += OSSIMQT_USE_WINDOWS_STYLE=1 target.path = $(OSSIM_DEV_HOME)/ossim_qt/bin DEPENDPATH += $(OSSIM_DEV_HOME)/ossim_qt/src $(OSSIM_DEV_HOME)/ossim/include INCLUDEPATH += $(OSSIM_DEV_HOME)/ossim/include }