### # $Id$ # # NOTE: # You should set environment variables for include paths and linking: # "OSSIM_HOME" # "OSSIM_QT_HOME" # "EARTH_PACKAGE" ### QT += qt3support DEFINES += QT3_SUPPORT TEMPLATE = app LANGUAGE = C++ CONFIG += qt warn_on release target.path = $(OSSIM_QT4_HOME)/bin INCLUDEPATH += ../../src ../../src/.ui ../../src/.moc $(OSSIM_HOME)/src/ossim_core $(OSSIM_HOME)/src SOURCES = iview.cpp win32 { QMAKE_CLEAN += iview.e* iview.l ..\..\bin\iview.* DEFINES += OSSIMUSINGDLL QMAKE_CXXFLAGS = -EHsc INCLUDEPATH += $(EARTH_PACKAGE)/ossim/src/ossim_core LIBS = -L$(EARTH_PACKAGE)/earth_package_solution/lib -L$(EARTH_PACKAGE)/ossim_qt/lib ../../lib/ossim_qt.lib -lossim -lopengl32 -lglu32 -lopengl32 -lglu32 DEPENDPATH += $(EARTH_PACKAGE)/ossim/src $(EARTH_PACKAGE)/ossim/src/ossim_core } else:macx { UI_DIR = .ui MOC_DIR = .moc OBJECTS_DIR = .obj QMAKE_CLEAN += iview ../../bin/iview LIBS = -bind_at_load -L$(OSSIM_DEV_HOME)/ossim_qt/lib -L$(OSSIM_DEV_HOME)/ossim/lib/ossim -L/opt/local/lib -lossim_qt -lossim INCLUDEPATH += $(OSSIM_DEV_HOME)/ossim/include /opt/local/include target.path = $(OSSIM_DEV_HOME)/ossim_qt/bin DEPENDPATH += $(OSSIM_DEV_HOME)/ossim_qt/src $(OSSIM_DEV_HOME)/ossim/include INCLUDEPATH += $(OSSIM_DEV_HOME)/ossim/include target.path = $(OSSIM_DEV_HOME)/ossim_qt/bin } else:unix { ### # Relies upon OSSIM_DEV_HOME environment variable being set. Also this uses # OpenThreads. Take out/edit as necessary. ### QMAKE_CLEAN += iview ../../bin/iview UI_DIR = .ui MOC_DIR = .moc OBJECTS_DIR = .obj LIBS = -L$(OSSIM_DEV_HOME)/ossim_qt4/lib -L$(OSSIM_DEV_HOME)/ossim/lib/ossim -L$(OSSIM_DEV_HOME)/OpenThreads/lib/Linux32 -L$(OSSIM_DEV_HOME)/geotiff/lib -L$(OSSIM_DEV_HOME)/libtiff/lib -lossim_qt -lossim -lOpenThreads -lgeotiff -ltiff DEFINES += OSSIMQT_USE_WINDOWS_STYLE=1 DEPENDPATH += $(OSSIM_DEV_HOME)/ossim_qt4/src $(OSSIM_DEV_HOME)/ossim/include INCLUDEPATH = $(OSSIM_DEV_HOME)/ossim/include target.path = $(OSSIM_DEV_HOME)/ossim_qt4/bin INSTALLS = iview }