/** \ingroup MapComposer * A legend that can be placed onto a map composition */ class QgsComposerLegend: QgsComposerItem { %TypeHeaderCode #include %End public: QgsComposerLegend( QgsComposition* composition /TransferThis/); ~QgsComposerLegend(); /** return correct graphics item type. Added in v1.7 */ virtual int type() const; /** \brief Reimplementation of QCanvasItem::paint*/ void paint( QPainter* painter, const QStyleOptionGraphicsItem* itemStyle, QWidget* pWidget ); /**Paints the legend and calculates its size. If painter is 0, only size is calculated*/ QSizeF paintAndDetermineSize( QPainter* painter ); /**Sets item box to the whole content*/ void adjustBoxSize(); /**Returns pointer to the legend model*/ QgsLegendModel* model(); //setters and getters void setTitle( const QString& t ); QString title() const; QFont titleFont() const; void setTitleFont( const QFont& f ); QFont groupFont() const; void setGroupFont( const QFont& f ); QFont layerFont() const; void setLayerFont( const QFont& f ); QFont itemFont() const; void setItemFont( const QFont& f ); double boxSpace() const; void setBoxSpace( double s ); double layerSpace() const; void setLayerSpace( double s ); double symbolSpace() const; void setSymbolSpace( double s ); double iconLabelSpace() const; void setIconLabelSpace( double s ); double symbolWidth() const; void setSymbolWidth( double w ); double symbolHeight() const; void setSymbolHeight( double h ); /**Updates the model and all legend entries*/ void updateLegend(); /** stores state in Dom node * @param elem is Dom element corresponding to 'Composer' tag * @param temp write template file */ bool writeXML( QDomElement& elem, QDomDocument & doc ) const; /** sets state from Dom document * @param itemElem is Dom node corresponding to item tag */ bool readXML( const QDomElement& itemElem, const QDomDocument& doc ); public slots: /**Data changed*/ void synchronizeWithModel(); };