class QgsSymbolV2PropertiesDialog : QDialog //, private Ui::DlgSymbolV2Properties { %TypeHeaderCode #include %End public: QgsSymbolV2PropertiesDialog(QgsSymbolV2* symbol, QWidget* parent = NULL); public slots: void moveLayerDown(); void moveLayerUp(); void addLayer(); void removeLayer(); void lockLayer(); void layerTypeChanged(); void layerChanged(); }; class QgsRendererV2PropertiesDialog : QDialog //, private Ui::QgsRendererV2PropsDialogBase { %TypeHeaderCode #include %End public: QgsRendererV2PropertiesDialog(QgsVectorLayer* layer, QgsStyleV2* style, bool embedded = false); public slots: //! called when user changes renderer type void rendererChanged(); void apply(); void onOK(); void showSymbolLevels(); protected: //! Reimplements dialog keyPress event so we can ignore it void keyPressEvent( QKeyEvent * event ); }; class QgsStyleV2ManagerDialog : QDialog //, private Ui::QgsStyleV2ManagerDialogBase { %TypeHeaderCode #include %End public: QgsStyleV2ManagerDialog(QgsStyleV2* style, QWidget* parent = NULL); public slots: void addItem(); void editItem(); void removeItem(); }; class QgsSymbolV2SelectorDialog : QDialog //, private Ui::QgsSymbolV2SelectorDialogBase { %TypeHeaderCode #include %End public: QgsSymbolV2SelectorDialog(QgsSymbolV2* symbol, QgsStyleV2* style, QWidget* parent = NULL, bool embedded = false); protected: void populateSymbolView(); void updateSymbolPreview(); void updateSymbolColor(); void updateSymbolInfo(); public slots: void changeSymbolProperties(); void setSymbolFromStyle(const QModelIndex & index); void setSymbolColor(); void setMarkerAngle(double angle); void setMarkerSize(double size); void setLineWidth(double width); signals: void symbolModified(); }; class QgsSymbolLayerV2Widget : QWidget { %TypeHeaderCode #include %End public: QgsSymbolLayerV2Widget( QWidget* parent ); virtual ~QgsSymbolLayerV2Widget(); virtual void setSymbolLayer( QgsSymbolLayerV2* layer ) = 0; virtual QgsSymbolLayerV2* symbolLayer() = 0; signals: void changed(); }; class QgsRendererV2Widget : QWidget { %TypeHeaderCode #include %End public: QgsRendererV2Widget( QgsVectorLayer* layer, QgsStyleV2* style ); virtual ~QgsRendererV2Widget(); //! return pointer to the renderer (no transfer of ownership) virtual QgsFeatureRendererV2* renderer() = 0; };